Don't Get Caught

Player pool

Add 2–20 players. The QM does not play — they chase.

  • No players yet.

How to play

  1. 1. Starting round. Each player faces 5 questions. No timer, no skipping — a guess must be made. Each correct = 1 space head start.
  2. 2. Main game. All living players answer the same question in 60s. Correct → move 1 space forward.
  3. 3. The QM chases. From Q2 the QM also answers — and only advances if they get it right. If the QM lands on the space a player occupies, they are caught and eliminated.
  4. 4. Reach the finish first. Tie at the line → sudden death tiebreak.